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As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first

As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first $1million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first $1million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach $1million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…You might even be able to use Hookt to find a new date!Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

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As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.

Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first $1million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first $1million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach $1million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…

You might even be able to use Hookt to find a new date!

Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.

Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

We are emboldened to rise to meeting these challenges because at air G, we take pride in contributing to the successes of our channel partners through our hard work and innovation.

See how to sign in to air G on the mobile web or the service’s app.

Since the sign-up process only works through their mobile website or app, there's a different way to use air G on a computer.

million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first

As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first $1million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first $1million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach $1million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…You might even be able to use Hookt to find a new date!Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

||

As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.

Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first $1million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first $1million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach $1million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…

You might even be able to use Hookt to find a new date!

Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.

Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

We are emboldened to rise to meeting these challenges because at air G, we take pride in contributing to the successes of our channel partners through our hard work and innovation.

See how to sign in to air G on the mobile web or the service’s app.

Since the sign-up process only works through their mobile website or app, there's a different way to use air G on a computer.

million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach

As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first $1million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first $1million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach $1million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…You might even be able to use Hookt to find a new date!Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

||

As we have entered the second decade of our entrepreneurial growth, I am tremendously proud of our company and the hard work of our team members globally, and I invite you to learn more about air G through this website.

Frederick Ghahramani Founder & Managing Director 2000 – 3 engineering students start working on project for Canadian telecom operator, forming first ‘air Games’ suite of mobile games 2001 – Atomic Dove launched, generates 100 million minutes of airtime usage – reaching first $1million in profitable sales, operators globally show interest 2002 – Licensing agreements reached with leading mobile operators: Vodafone, Telstra, T-mobile, Orange, Verizon, AT&T and many more 2003 – Expanded to downloadable (j2me) games, through large catalogue of 500 games, distributed through operators in over 20 countries 2004 – Launched j2me version of chat/IM client ‘air Date’, scaled to over 5 million customers 2005 – Expanded air Date functionality to air G community, expanded to MMS/mobile web – scaled to 25 million customers 2006 – Generating sales in 30 countries, featured in Wall Street Journal, air G community private labeled on 27 operators 2007 – Launched direct to consumer proposition, launched mobile advertising business, reached first $1million in advertising revenue 2008 – Internationalized to Latin America, Southern Europe, opening offices in Spain and Italy 2009 – Further expansion of service offering, more local integrations with d2c proposition in Australia, New Zealand and South Africa 2010 – Ranked in Top 50 Employers in Canada, highlighted in Ground Truth report as top 10 sources of mobile internet traffic in the United States 2011 – Launched Big Barn World: innovative mobile social game – product shatters our internal record of all time to reach $1million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…

You might even be able to use Hookt to find a new date!

Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.

Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

We are emboldened to rise to meeting these challenges because at air G, we take pride in contributing to the successes of our channel partners through our hard work and innovation.

See how to sign in to air G on the mobile web or the service’s app.

Since the sign-up process only works through their mobile website or app, there's a different way to use air G on a computer.

million in sales 2011 – Launched airgames.com: mobile games proposition, expanding the target and reach of our demographic advertising solutions 2013 – Started to seed internally 6 new consumer focused software start-ups, lots of hard work and lost hair, no divorces yet…You might even be able to use Hookt to find a new date!Go beyond traditional social networking features and play games on your phone, including Big Barn World, Harvest Frenzy and more, plus view where you rank on the leaderboard.Every day, some of the best-known telecom operators, media companies, and advertisers in the world turn to air G to solve their most challenging monetization and distribution problems.

Since then the company’s products and services have been used by over 100 million consumers globally, generating more than

Since then the company’s products and services have been used by over 100 million consumers globally, generating more than $1 billion in revenues.

In the chat section, you can find free chat rooms, open forums/messages boards, and even daily news headlines.

See our guide to using air G chat rooms if you need help.

Our success is driven by our team members around the world, who dedicate themselves daily to delivering value to all our various constituents.

We care deeply about how we achieve air G's results, which is why we operate from a position of integrity in all of our undertakings.

||

Since then the company’s products and services have been used by over 100 million consumers globally, generating more than $1 billion in revenues.In the chat section, you can find free chat rooms, open forums/messages boards, and even daily news headlines.See our guide to using air G chat rooms if you need help.Our success is driven by our team members around the world, who dedicate themselves daily to delivering value to all our various constituents.We care deeply about how we achieve air G's results, which is why we operate from a position of integrity in all of our undertakings.

billion in revenues.In the chat section, you can find free chat rooms, open forums/messages boards, and even daily news headlines.See our guide to using air G chat rooms if you need help.Our success is driven by our team members around the world, who dedicate themselves daily to delivering value to all our various constituents.We care deeply about how we achieve air G's results, which is why we operate from a position of integrity in all of our undertakings.

Once you become a free member, below are some of the features you can expect to have available to you.

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14-Dec-2018 05:32
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Read Our Expert Reviews and User Reviews of the most popular airg online here, including features lists, star ratings, pricing information, videos, screenshots and more. 
14-Dec-2018 05:37
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Welcome to one of the largest online dating sites where you can find potential matches according to your location. Register for free and start dating online. 
14-Dec-2018 05:41
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Hookt IM, Hookt messenger. Select your phone's app store. Don't see your phone's app store? Click here 
14-Dec-2018 05:43
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